32-Bit Arcade Edition · 1v1 duel prototype
BlazevsBedrock
First to 3 goals
NuemvsSome
Run into the ball carrier to start a duel. Time stops, you pick a move, and the element matchup gives one side the edge.
Move: WASD / arrows · With the ball, Space shoots · Without it, Space dashes
Full time
Nuem wins
Landscape
plays best
Controls
- W A S D or arrows Move
- Space / J Shoot when you have the ball, dash when you don't
- 1–4 or click Pick a move in a duel
- Space / click Skip a cutscene
Elements
A move with the element advantage gets ×1.2. A move that matches its user's own element gets ×1.1. Basic moves are neutral.
Duel math
score = (stat × 0.5 + move PWR + roll 0–24)
× 1.10 move matches user's element
× 1.20 element beats the other move
Dribble duel Dribble vs Block
Shot block shot vs Block
Keeper duel shot × distance
vs Save (Catch or keeper move)
Shot power falls off with distance: ×1.08 point blank, down to ×0.45 from your own half.
Original characters, teams and moves made for this prototype. The balance numbers are a first pass.